Topic 1 Introduction to Social Media
What is Social Media?
"Social media are web-based communication tools that enable people to interact with each other by sharing and consuming information." Excerpt from: https://www.lifewire.com/what-is-social-media-explaining-the-big-trend-3486616. Read the article.
History of Social Media
Watch the following YouTube clip: The History of Social Media, TechQuickieWatch the following YouTube clip: Top 10 Social Networks | 2003 - 2020, Latos Charts
What are the effects of Social Media
Watch the following videos and discuss:
1. BuzzFeedVideos - How Social Media Affects Your Brain
"a second generation in the development of the World Wide Web, conceived as a combination of concepts, trends, and technologies that focus on user collaboration, sharing of user-generated content, and social networking."
The 23 things concept was developed by Helen Blowers, the technology director of the Charlotte Mecklenberg Library. It was based on an article by Stephen Abram titled “43 Things I (or You) might want to do this year”, which was published in Information Outlook in February 2006. The project was designed to encourage library staff to learn about the new technologies available on the Internet.
The main aim of the program was to introduce library staff to the range of Web 2.0 tools that were available on the WWW.
The objects of the project were to:
Some of the specific tools that were targeted in the original 23 Things may have folded and gone to Internet Heaven, but the concept of exploration is very much relevant today and there are many updated lists of "23 Things" available.
If you take out the specific web sites - the 23 Things program involved Reading and Writing Blogs; Image Sharing; RSS Feeds; Cloud applications for Image creation/manipulation and Marketing; Micro Blogs; collaboration and authoring; Video Streaming.
The original 23 Things consisted of:
1. Read a blog posting & find out about the program.
2. Discover a few pointers from lifelong learners and learn how to nurture your own learning process.
3. Set up your own blog and add your first post to track your progress.
4. Register your blog on the site to begin your Learn & Play journey.
5. Explore Flickr and learn about this popular image hosting site.
6. Have some Flickr fun and discover some Flickr mashups and third-party sites
7. Create a blog post about anything technology-related that interests you this week.
8. Learn about RSS feeds and setup your own Bloglines or Google Reader RSS account
9. Locate a few useful library related blogs and/or news feeds using a blog search engine.
10. Play around with an online image generator and create some library marketing fun.
11. Take a look at LibraryThing and catalog some of your favorite books.
12. Explore Twitter and post some tweets.
13. Learn about tagging and discover del.icio.us (a social bookmaking site).
14. Read a few perspectives on Web 2.0, Library 2.0 and the future of libraries, and blog your thoughts.
15. Learn about wikis and discover some innovative ways that libraries are using them.
16. Add an entry to the wiki sandbox.
17. Take a look at some online productivity (word processing, spreadsheet) tools.
18. Explore any site from the Web 2.0 awards list, play with it, and write a blog post about your findings.
19. Explore CML’s own Tool Box of great Web 2.0 tools.
20. Discover YouTube and a few other sites that allow users to upload and share videos.
21. Discover some useful search tools for locating podcasts.
22. Take a look at the titles available on MOLDI and learn how to download audiobooks.
23. Summarize your thoughts about this
Here is the link to the original program!! http://plcmcl2-about.blogspot.com.au/
and the original list of 23 Things http://plcmcl2-things.blogspot.com.au/
The updated version includes Mobile tools.
http://23mobilethings.net/wpress/
https://anz23mobilethings.wordpress.com/the-23-things/
http://tametheweb.com/2013/05/01/23-mobile-things-join-the-australian-new-zealand-course/
Other Links including some Australian experiences with Library 2.0. If you are interested you can read these and find out more about various programs.
http://www.vala.org.au/vala2010/papers2010/VALA2010_93_Stephens_Final.pdf
Here is a recent variation on the original concept.
http://blogs.unimelb.edu.au/23researchthings/
Examples of some current programs
1. BuzzFeedVideos - How Social Media Affects Your Brain
2. TEDx Talks - Is Social Media Hurting Your Mental Health? | Bailey Parnell | TEDxRyersonU0
Honourable mention: While this is a few years old, the information is still very valid today so worth watching: Juan Enriquez: Your online life, permanent as a tattoo, TED
Social Media and Libraries
So you are probably currently thinking "how is Social Media relevant to libraries?" Read on to find out about some early programs developed for library staff to explore Social Media and Web 2.0 applications.What is Web 2.0?
Dictionary.com defines Web 2.0 as:"a second generation in the development of the World Wide Web, conceived as a combination of concepts, trends, and technologies that focus on user collaboration, sharing of user-generated content, and social networking."
23 Things
This goes by a variety of names. The 23 Things; 23 Things for Library; Library 2.0; Learning 2.0.The 23 things concept was developed by Helen Blowers, the technology director of the Charlotte Mecklenberg Library. It was based on an article by Stephen Abram titled “43 Things I (or You) might want to do this year”, which was published in Information Outlook in February 2006. The project was designed to encourage library staff to learn about the new technologies available on the Internet.
The main aim of the program was to introduce library staff to the range of Web 2.0 tools that were available on the WWW.
The objects of the project were to:
- encourage exploration of Web 2.0 and new technologies by the PLCMC (Public Library of Charlotte and Mecklenberg County)
- Provide staff with new tools (that are freely available on the Internet) to better support PLCMC's mission: Expanding minds, Empowering individuals, and enriching our community.
- reward staff for taking the initiative to complete 23 self-discovery exercises.
Some of the specific tools that were targeted in the original 23 Things may have folded and gone to Internet Heaven, but the concept of exploration is very much relevant today and there are many updated lists of "23 Things" available.
If you take out the specific web sites - the 23 Things program involved Reading and Writing Blogs; Image Sharing; RSS Feeds; Cloud applications for Image creation/manipulation and Marketing; Micro Blogs; collaboration and authoring; Video Streaming.
The original 23 Things consisted of:
1. Read a blog posting & find out about the program.
2. Discover a few pointers from lifelong learners and learn how to nurture your own learning process.
3. Set up your own blog and add your first post to track your progress.
4. Register your blog on the site to begin your Learn & Play journey.
5. Explore Flickr and learn about this popular image hosting site.
6. Have some Flickr fun and discover some Flickr mashups and third-party sites
7. Create a blog post about anything technology-related that interests you this week.
8. Learn about RSS feeds and setup your own Bloglines or Google Reader RSS account
9. Locate a few useful library related blogs and/or news feeds using a blog search engine.
10. Play around with an online image generator and create some library marketing fun.
11. Take a look at LibraryThing and catalog some of your favorite books.
12. Explore Twitter and post some tweets.
13. Learn about tagging and discover del.icio.us (a social bookmaking site).
14. Read a few perspectives on Web 2.0, Library 2.0 and the future of libraries, and blog your thoughts.
15. Learn about wikis and discover some innovative ways that libraries are using them.
16. Add an entry to the wiki sandbox.
17. Take a look at some online productivity (word processing, spreadsheet) tools.
18. Explore any site from the Web 2.0 awards list, play with it, and write a blog post about your findings.
19. Explore CML’s own Tool Box of great Web 2.0 tools.
20. Discover YouTube and a few other sites that allow users to upload and share videos.
21. Discover some useful search tools for locating podcasts.
22. Take a look at the titles available on MOLDI and learn how to download audiobooks.
23. Summarize your thoughts about this
Here is the link to the original program!! http://plcmcl2-about.blogspot.com.au/
and the original list of 23 Things http://plcmcl2-things.blogspot.com.au/
The updated version includes Mobile tools.
http://23mobilethings.net/wpress/
https://anz23mobilethings.wordpress.com/the-23-things/
http://tametheweb.com/2013/05/01/23-mobile-things-join-the-australian-new-zealand-course/
Other Links including some Australian experiences with Library 2.0. If you are interested you can read these and find out more about various programs.
http://www.vala.org.au/vala2010/papers2010/VALA2010_93_Stephens_Final.pdf
Here is a recent variation on the original concept.
http://blogs.unimelb.edu.au/23researchthings/
Examples of some current programs
https://thinkspace.csu.edu.au/digitalknowledge/about/
http://stephenslighthouse.com/
https://www.libraryjournal.com/?detailStory=23-things-10-years-later
Stephen Abrams
Here is the link to Stephen Abram's blog site. If you are looking for a site to follow that relates technology and libraries, then this is a good one.http://stephenslighthouse.com/
23 Things—10 Years Later
To finish up for this morning, the following is a 10 year follow up of the programhttps://www.libraryjournal.com/?detailStory=23-things-10-years-later

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